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Birds of War

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Devlog

  • Development paused - indefinitely
    April 29, 2018 by Andrey
    Due to a number of reasons and priorities happening in my life I've decided to suspend the development of the game for now. This may be temporarily, but I can't guarantee I'll return coding it anytim... Continue reading
  • Pilot Assist
    April 29, 2018 by Andrey
    Haven't you mastered flying yet? Turn Pilot Assist ON!!! It will make rolling a lot easier, and thus, more safe to fly around... Continue reading
  • v0.3.0 - Bots... lots of Bots!
    April 15, 2018 by Andrey
    Added Flying AI Added bullet drop Tweaks in the helicopter (physics) some bug fixes... Continue reading
  • v0.2.0 - Friendly menu system
    February 11, 2018 by Andrey
    added new menu system bug fix - player disconnecting after joining in a poor connection press "=" for command console If you are not finding any server in the command console type: TravelToIP some_ip... Continue reading
  • v0.1.10 - Network Smoothing Factor
    January 07, 2018 by Andrey#network smoothinf factor, #NFS, #replication, #physics replication
    The Network Smoothing Factor (NSF) allows you to control the interpolation speed of the physical state of the helicopter (location, rotation, velocity, etc). If you are experiencing some visual artifa... Continue reading
  • v0.1.8 - Tweaks and Fixes
    January 04, 2018 by Andrey#0.1.8
    better movement interpolation while preserving good hit registration tweaks on impact effects when firing (sound and FX) tweaks on weapon system, bullet speed and FX... Continue reading
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